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4-6
Zoé and Ian assemble a magical glass puzzle and unwittingly open a portal to a realm called Wythernsea. To defeat the evil winged creatures that escape into our world from Wythernsea, they must find the missing puzzle piece and summon the goddess Arianrhod. World-hopping, a Welsh deity, and body-snatching monsters are a strange combination, but it mostly works. Intricate spot art opens each chapter.
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4-6
Illustrated by
Kelly Murphy.
Eleven-year-old Zagora dreams of being an "intrepid explorer." She gets her chance when her archaeologist father takes her to Morocco in search of his long-lost colleague--and the longer-lost city of Zahir. Indiana Jones–style action and supernatural danger keep the pages turning, and detailed line drawings ably capture quirky character traits and desert beauty in this Nathaniel Fludd: Beastologist read-alike.