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After making a mistake that costs his little sister her life, eleven-year-old Win doubts his abilities as a member of the Wayfinders' Guild. When Prince Reynard chooses Win to find the Well of Life, the young apprentice must face his fears and draw on all of his strength. Pattison has created a believable world populated with credible characters, including Lady Kala, a dog who communicates by telepathy and joins Win on his journey.